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Missions of the Reliant: Engine room, flight recorder visual, fifty-one point nine one zero

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A QTKit-based video recorder is now integrated into the code. I tried about twenty ways to get it to record audio too, but between CoreAudio’s failings and QTKit’s limitations, nothing both sounded correct and remained correctly synchronized. Capture the sound output of the game and add it as a sound track to the video. Failure [...]

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